反恐精英:全球攻势2021年7月22日更新日志
翻译:@内格夫CSGO
[Dreams & Nightmares]
- Added a checkbox for workshop submissions to be entered into the Dreams & Nightmares Contest.
【“如梦如画”设计竞赛】
- 为创意工坊提交的作品增加了参加“如梦如画”设计竞赛的选项;
[Matchmaking]
- Players that receive unusually high amounts of griefing reports will get a warning, followed by escalating competitive cooldowns.
【比赛匹配】
- 因骚扰行为被大量举报的玩家会收到警告,此后还会获得逐渐增加的竞技冷却时间;
[Maps]
- Pitstop
- Patched hole in clipping on upper balcony.
- Improved skybox and fog.
- Fixed broken collision model on bombsite tent.
- Removed pixel walk on outside box.
- Added dev texture.
【地图】
- 赛车维修站
- 修补了上方看台的一个碰撞体积漏洞;
- 改进了天空盒和雾气模型;
- 修复了包点帐篷上的破损的碰撞模型;
- 移除了外场箱子上的像素点位;
- 增加开发纹理;
- Mocha
- Several windows opened in B site to allow for grenade throws.
- Wall from CT spawn into Middle raised to remove a boost.
- Added a trash bin in front of T spawn to self jump up.
- Foliage platform above the A site plant zone is no longer clipped.
- Truck near B site is no longer clipped.
- Geometry adjusted to fix an angle from T side into CT side of Middle.
- Minor clipping and optimization improvements.
- Fixed multiple bomb stuck spots.
- 摩卡小镇
- 打开了B点的一些窗户,以便使用投掷物;
- 增加了CT出生点通往中路墙壁的高度,避免双架;
- 在T出生点前方增加了一个垃圾桶,便于单人跳上;
- A包点上方的树叶平台不再具有碰撞体积;
- B点附近的卡车不再具有碰撞体积;
- 进行了几何学调整,修复中路从T侧向CT侧的架枪角度;
- 微小的碰撞体积和优化改进;
- 修复了一些卡住雷包的地点。
原文地址:https://blog.counter-strike.net/index.php/2021/07/34895/